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    「你先别急」AI GameJam 项目路演| X Accelerator | "Take Your Time" AI GameJam Project Pitch| X Accelerator | Social Layer
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    「你先别急」AI GameJam 项目路演| X Accelerator | "Take Your Time" AI GameJam Project Pitch| X Accelerator
    Tue, Jun 02, 2026
    17:00 GMT+8
    (9) Cinema 躺平影院
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    hackathon·「你先别急」AI GameJam 项目路演| X Accelerator | "Take Your Time" AI GameJam Project Pitch| X Accelerator
    Past
    Culture / Culture Week
    dxmtt2025
    Host
    Tue, Jun 02, 2026
    17:00 - 19:00 GMT+8
    (9) Cinema 躺平影院
    阿里巴巴·上海虹桥(Alicenter,HongQiao) T2-6F

    🎯 主题:你先别急

    这是一个什么都讲「快」的时代。一键生成,抢着上线,赶在别人前面。新工具每周刷新「更快」的纪录,时间线被压到以小时计。我们好像都被推着往前跑——慢一步,就像输了。

    我们偏要反过来说一句:你先别急。

    真正动人的东西,急不出来。一个好玩法,一种对的手感,一句让玩家多年后还记得的设计——这些从来不是「生成」出来的,而是磨出来的。

    命题二选一,你选哪个?

    A. 让人手心冒汗 — 做一款逼到极限的限时游戏,把紧张感拧满。 B. 逼人慢下来 — 做一款让人深呼吸、慢下来的作品,安静也是一种力量。

    紧张或舒缓,都好——只要它是你真的想做、并且认真磨过的那一个。


    ⚙️ 把复杂的那一半交给我们

    引擎、场景、资产、玩法、数值……盘根错节,牵一发而动全身。改一个数值要重新打包;换一个模型,朝向、缩放、落地全乱套。

    所以,把复杂的那一半交给 X Accelerator。

    你不需要懂每一个环节。你只管描述你想要什么——制作人排期、设计师做玩法、美术出资产、工程落引擎、QA 抓回归——一整支智能体团队,随叫随到。

    而你,终于可以把全部心思放回那件唯一急不出来、也最值得的事上:用心打磨你的游戏。


    📅 日程

    时间环节6.1 18:00活动开始6.2 15:00作品展示6.2 17:00正式结束

    带上你的想法,来吧。

    由 X Accelerator 呈现 · xaccelerator.io

    🎯 Theme: Take Your Time

    We live in an age that worships "fast." One-click generation, rush to ship, beat everyone else. New tools break speed records every week, timelines are measured in hours. We're all being pushed to run — one step slower, and it feels like losing.

    We're going the other way. Take your time.

    The truly memorable stuff can't be rushed. A great mechanic. The right game feel. A design detail players still remember years later — none of this was "generated." It was crafted.

    Two tracks. Pick your lane.

    A. Make 'em Sweat — Build a high-stakes, time-pressured game that cranks the tension to max. B. Force 'em to Breathe — Make a piece that slows people down, lets them breathe. Quiet is a power move too.

    Tense or calm — either works. As long as it's one you truly want to make, and one you've really polished.


    ⚙️ Leave the Hard Part to Us

    Engines, scenes, assets, gameplay, balancing... everything's tangled. Touch one number, recompile the whole thing. Swap a model — orientation, scale, collision — all broken. You've been there.

    So hand the messy half to X Accelerator.

    You don't need to master every link in the chain. Just describe what you want — a producer to plan, a designer to build mechanics, an artist to create assets, an engineer to wire it up, QA to catch regressions. A full team of AI agents, on call.

    And you? You finally get to focus on the one thing that can't be rushed and matters most: making your game actually good.


    📅 Schedule

    TimeEventJun 1, 18:00KickoffJun 2, 15:00Game ShowcaseJun 2, 17:00Wrap up

    Bring your ideas. Let's go.

    Presented by X Accelerator · xaccelerator.io

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